The game ignores karma when recruiting followers, although it can test against the player's faction reputations.
Companions are controlled via the Companion wheel. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting the perk stops applying when they're dismissed).From left to right: Rex, Rose of Sharon Cassidy, Raul (Vaquero outfit), Lily, Boone (assault armor), ED-E, Veronica, and Arcade.
This page lists all companions in Fallout: New Vegas. Additionally, six of the regular perks can be chosen more than once. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. To counter how easy it was to max out the player character's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. During the quest Come Fly With Me, when Chris.įor Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled 'Double perk glitch, a fix to nonfunctional perks'. Fallout New Vegas perk exploit glitch cheat type thing.This Glitch is now patched.Hey, this is a guide on how to double your perks in Fallout New VegasOK just a quick summary, you must have Patch 1.02 installed a.